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Question

Preventing diagram overload as projects grow

  • December 19, 2025
  • 1 reply
  • 20 views

Hi everyone,

As projects get bigger, I’ve noticed my Lucid diagrams slowly turning into giant, hard-to-read boards. Even when the logic itself is solid, too much detail in one place makes collaboration and reviews harder than they should be.

This came up in a discussion where someone mentioned breaking execution details out into separate tools, high quality Delta executor for android was mentioned as an example of keeping heavy execution logic elsewhere—which got me thinking about diagram scope.

How do you decide what belongs in a Lucid diagram versus what should stay external? Do you split diagrams, use layers, or keep high-level visuals only? Curious how others keep diagrams clean and useful at scale.

Comments

Seth Dillingham

I just ran into this same question internally at my company. I do a lot of very large, multi-app workflow diagrams as part of creating tech designs.

The only sensible solution I’ve come up with is to do overview diagrams first that fuzz out a lot of the details, and then separate diagrams that give details on a particular area or sub-flow. In the most complicated cases (like the one I’m working on now...) I’ll zoom in “part way” to show more details but still fuzz some of it out, before finally doing the most details level of particular elements.

I think Lucid supports internal links between tabs, but I haven’t started using it yet. I’m hoping to find that there’s a robust feature set that makes it easy to “feel” like you’re navigating a single, very complex “picture” of the design.